Usability Engineering Application project, August 2011. Course-long project required taking an application from research through multiple levels of prototype testing to the final iteration, a high-resolution prototype of a dog-owner proximity application.
Part of a five-member group, my prototype samples throughout the process are shown in the gallery above.
New Media Market Dynamics project, May 2011. In comparison to the prototype above, this project featured the creation of a new media concept with the intent to pitch to investors at the final presentation. The application, an in-race communication device for event directors, required researching the potential clientele as well as feasible application.